![]() – Invalid disk image will not freeze the emulator (in case of invalid disk, Master.dsk will be reloaded) – Disable saving options (dangerous for now, because you might overwrite your files) Note: Latest source code is available at: ![]() You will need to install Homebrew Channel to use it. The plan is: Everytime I update the application, I will still use the same file name, you can look at to look for older releases. This is the application that you can extract to your SD Card Here are some screenshots (made using tvtime, captured through my USB TV Box) I can already play some games, but I haven’t tested many other things. Currently the port works, but don’t expect too much from this first release. The difficult part is making sure all the endiannes conversion of 6502 (Apple II CPU) to Wii’s PowerPC is done correctly, because I don’t have a USB gecko to debug it. I want to be able to write BASIC applications, so I decided that the SDL port must support keyboard input, someone already made LibWiikeyboard, so I can just plug it in SDL (actually this is a hack, to correctly handle SDL requirements, there are some things that needs to be changed, in LibWiikeyboard and in the SDL gamecube implementation). After reading things at and, I decided to complete the threading part. Someone already made an early SDL port to Wii, but it is missing threading support (which is needed by the emulator). AppleWin is a good Apple emulator, but it is very windows specific, fortunately someone already ported it to Linux using SDL, and the name is LinApple. Apple IIe was my first computer, so I thought it will be fun to be able to emulate it on my Wii. I was wondering what application should I make, and I noticed that there was no Apple II emulator for Wii yet. ![]() In the eventuality that you are feeling rather nostalgic or perhaps are simply curious about how looks and feels of the old Apple 2 series, then perhaps AppleWin could come in handy.I just learned about developing applications on Wii 3 days ago. In case you want to use the WiFi, then you need a tool that allows emulation inside virtualization. Once the program is booted, go to the Settings icon, select Uthernet – which is disabled by default – and choose the interface you want to work with. ![]() In case you want to use the Internet, then the developers recommend you first download and install WinPcap or Wireshark. Alternatively, you can read more about disk images and attempt to create a new one with your favorite content. Since using a computer without anything on it would be rather boring, the developers have included some data that read more about in the Help, Resources section. ![]() As soon as you boot the disk image, you are able to use the emulated Apple as if it were the real thing. You can get started by clicking on Drive 1 button from the toolbar located in the right side of the GUI. The idea for the tool is that it is able to run programs from disk images, the latter being single files that are the size of an Apple floppy disk. The application does not require installation, but rather you can run it as soon as you decompress the archive. Even if the project shut down in 1993 and new and more performant MAC computers took its place, some users would still like to access data that they used to and perhaps, simply get a feel of how Apple II was like.ĪppleWin is an emulator for the aforementioned 8-bit computer that can be run on Windows and enable you to get a taste of the early Apple computers. Apple II is one of the first successfully 8-bit microcomputers mass-produced that was a huge success back in 1977. ![]()
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